Chaos Bridges the Gap Between Real-Time Rendering and Photorealistic Visualization
CategoriesArchitecture

Chaos Bridges the Gap Between Real-Time Rendering and Photorealistic Visualization

In a professional setting, the tasks of architectural design and visualization are often divided between different teams because they require different skills. This division helps designers achieve state-of-the-art rendering quality but sets up inherent workflow gaps between the two teams. Addressing this challenge, a powerful new update to V-Ray makes major improvements to the interface between that popular photoreal rendering tool and the real-time rendering program Enscape. Nicknamed “The Bridge”, this interface integrates design and visualization into the same workflow, allowing the transfer of materials, assets, lights, and more between design and visualization teams.

Enscape is an indispensable tool for architects because it allows them to quickly convert their work in design programs like SketchUp, Rhino, Revit, Archicad and Vectorworks into compelling visualizations. Ideal for evaluating iterations in working meetings or facilitating client decisions on the fly, it’s easy for designers to use but isn’t intended to produce the sort of photorealistic images made possible by V-Ray. Therefore, when a designer reached the point where a professional rendering was needed, a visualization team would then be tasked with recreating their Enscape scene in V-Ray from scratch, hoping to capture the designer’s intent — until now.

A new solution to this workflow problem has arrived in the form of the Bridge between Enscape and V-Ray. Starting in V-Ray 6, designers working in Enscape for SketchUp, Rhino or Revit can open their Enscape scenes in the V-Ray tab of the same program. This allows design teams to seamlessly transfer geometry, assets, lights, and materials from Enscape to V-Ray and render them with the highest levels of photorealism. By eliminating the necessity to recreate an Enscape scene in V-Ray, the Bridge is a time-saver, offering 3D artists a head start in fine-tuning and rendering projects.

Further to this, thanks to V-Ray’s latest update, the Bridge now enables users to move projects from a CAD environment (SketchUp, Rhino, Revit, Archicad or Vectorworks) to a DCC environment in programs like 3ds Max or Cinema 4D. Designers can now utilize V-Ray within these powerful applications, greatly expanding their rendering capabilities. The key lies in V-Ray’s ability to export a .vrscene file type, which allows designers working in Enscape to move their materials, lights, and entourage directly into V-Ray for 3ds Max or Cinema 4D.

The best illustration of the Bridge’s benefits can be seen in V-Ray’s hyper-realistic lighting and material rendering capabilities. When opened in V-Ray, lights defined by designers in Enscape feature a far greater degree of control over intensity, color, and physical accuracy. Materials in V-Ray likewise exhibit more realistic interaction with light than they do in Enscape, enhancing the ability to depict translucency, subsurface scattering, tinted glass surfaces and mirror surfaces. In the hands of a professional visualization artist, these capabilities make the difference between a compelling rendering and a jaw-dropping, life-like image.

Another significant advantage the Bridge offers is the ability for Enscape users to access V-Ray’s Chaos Cosmos asset library. In contrast to the Enscape Asset Library, tailored for real-time rendering, Chaos Cosmos provides assets specifically crafted to maximize realism and detail in production renders. Additionally, V-Ray’s optimized to handle scenes with large amounts of entourage — exceeding the capacity of Enscape and any host applications.

V-Ray’s sophisticated production flexibility is a further benefit the Bridge offers design teams working in Enscape. While Enscape relies solely on a GPU for rendering, V-Ray removes all hardware constraints by offering flexible rendering options utilizing together or individually the CPU and the GPU of users’ machines. It also offers cloud rendering as well as distributed rendering, and there are no limits on the final resolution of the output images. Design teams working in Enscape can easily utilize these valuable features of the Bridge by simply opening their Enscape models in V-Ray for the purposes of rendering.

With the Bridge, design and visualization are finally brought into the same workflow, saving time for everyone involved. Having removed the need to duplicate work, design teams can now benefit from the real-time rendering capabilities of Enscape without losing anything in translation to a visualization team creating final renderings in V-Ray. The unified workflow and improved collaboration the Bridge allows is a major step forward in efficiency and cooperation, drawing together key parts of the AEC industry that would otherwise remain divided.

Curious what the Bridge can do for you? Check out the latest update for yourself over on V-Ray’s website.

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Brave New World: How Real-Time Rendering Can Lead Architectural Design Into the Future
CategoriesArchitecture

Brave New World: How Real-Time Rendering Can Lead Architectural Design Into the Future

New technologies breed new behaviors, so it’s no surprise that real-time rendering software is being harnessed by some architects to create whole new design processes. Two such firms, Intelligent City and Viewport Studio, are using the real-time rendering capabilities of Enscape to produce high-quality building designs in a fraction of the time it takes with traditional working methods. Basing their workflows on AI-enabled algorithms and the experiential capabilities of virtual reality, they’ve created design processes that are more efficient, more productive, and arguably more effective than today’s typical design practices.


The Key to Low-Cost, High-Quality Urban Housing

Animation courtesy of Intelligent City

Intelligent City, a design-build firm based in Vancouver, has created a proprietary design process called Platforms for Life to develop high-quality, sustainable urban housing at low cost. Taking a tech-forward approach to architecture, Platforms for Life employs algorithms to create fully fleshed out iterations for the design of an entire building. Modifying an individual property on one iteration automatically updates all associated parameters to incorporate the change, allowing an infinite number of fully detailed design options to be generated instantaneously. When the desired iteration is reached, all required construction documentation and manufacturing instructions are created with the push of a button.

Platforms for Life achieves even greater cost and time savings by prefabricating the primary components of their buildings in a factory. Employing the precision and speed offered by the latest automated manufacturing techniques, on-site construction time of their buildings can be reduced up to 50% over fully on-site methods. Relying heavily on mass timber as a structural material and the principles of Passive House to guide their design algorithms, the Platforms for Life process results in low-cost, energy efficient buildings with minimal carbon footprint.

Monad Granville, Vancouver (concept); image courtesy of Intelligent City

Intelligent City brings Enscape into the Platforms for Life process to fine-tune their designs in real-time when collaborating with clients. “We were looking for a way to visualize the buildings quickly,” explains Intelligent City’s Computational Design Architect, Timo Tsui. “If we couldn’t keep up with the iterations of the generated designs, then we wouldn’t be able to visualize them properly for our clients.”

A simple way to do this in a collaborative working session is to pin the Enscape rendering window alongside whatever software is being used to design a building, such as Revit or Rhino. This allows a fully rendered view to be updated automatically as design modifications are being made. If something more portable is needed for a client to evaluate on their own time, then Enscape can generate an easily shareable, read-only 3D model rendered in a web browser, in addition to 360-degree panoramas, videos or still images.


Forging New Frontiers in Interior Design

Image courtesy of Viewport Studio

Viewport Studio employs Enscape’s next-generation virtual reality capabilities to take an innovative approach to creating highly detailed interior designs. Recently tasked with designing the interior of Virgin Galactic’s Spaceport America, the first commercial spaceflight facility in the world, Viewport Studio’s design team knew they had to utilize a truly groundbreaking design process to satisfy the client’s aspirations for an equally groundbreaking space.

“We were tasked with designing something that had never been designed before,” says Viewport Studio director Gautier Pelegrin. To meet the challenge, they used Enscape’s virtual reality feature as a primary design tool, conducting live sessions to view and change design elements in real-time. This workflow resulted in the design of the spaceport’s “Astrowalk”, where astronaut passengers are given a celebratory send-off by their friends and families before embarking on their journeys. A showcase experience enhanced by a mirrored ceiling covered with LED screens, Enscape’s virtual reality feature helped the design team determine if spectators could see the Astrowalk from their seats.

Image courtesy of Viewport Studio

Enscape was additionally used to determine the exact dimensions of a barista station, as well as the amount of natural light that would reach certain planters, guiding the choice of plants used in specific locations. “The virtual reality function quickly became a staple in all our meetings,” explains Pelegrin. “It helped to reduce testing iterations by at least 20 percent. It also allowed us to check the simple ergonomics of the bespoke furniture we designed, and we were confident with what we gave to the manufacturers.”

Able to integrate directly into all major design software, including Revit, SketchUp, Rhino, Archicad, and Vectorworks, the possibilities for creating your own pioneering design process with Enscape are endless. Head over to Enscape to see all its capabilities and start your free 14-day trial today.

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Drones track pollution to provide real-time air quality data
CategoriesSustainable News

Drones track pollution to provide real-time air quality data

Spotted: Calling itself a Guardian of the Air, Peruvian startup qAIRa combines static and mobile monitoring for the most up-to-date air quality information. Constant data streams help urban planners and transport managers track the environmental effects of their work, while alerting area communities to the best times of day to be outside.

With devices for monitoring indoor and outdoor air, as well as a system of drones for tracking larger areas and changing conditions, qAIRa brings diverse data together into a single platform that makes it easy to see, at a glance, any areas of concern. The platform is open source, and the company encourages feedback and suggestions for new applications of the collected data.

The system measures particulate matter, humidity, temperature, UV radiation, noise, and more, and the outdoor devices are either solar or electric powered. Already working in several locations in Peru, the company is exploring funding options to help expand availability of the platform nationally and internationally. An educational module for schoolchildren is currently being developed.

Springwise has recently spotted several other innovations focused on air quality including an air quality app that empowers users through education, air quality data for building management, and smarter, cheaper industrial air monitoring.

Written by: Keely Khoury

Email: hola@qairadrones.com

Website: qairadrones.com

Reference

IoT system tracks real-time energy consumption
CategoriesSustainable News

IoT system tracks real-time energy consumption

Spotted: It’s often easiest to understand something when it is made visible. Tunisian company Wattnow is using that premise to help businesses and individuals maximise the efficiency of their energy usage. The Wattnow platform provides a visual monitoring system for all energy points in a building. This system makes it easy to see where the most use is occurring. With hourly, daily, weekly, and annual comparisons, owners of a Wattnow system can see how a space’s consumption varies.

Available in either wired or wireless versions, the smart meters track energy use in both single and three-phase power systems. The algorithm-driven platform helps users save money and reduce pollution by identifying ways to consume energy more efficiently and by sending early alerts when maintenance is needed.

The plug-and-play system connects to an online dashboard accessible via both mobile and desktop, making it easier to respond to queries or alerts while on the go. And the AI puts together predictions for future use patterns, which owners can track against planned improvements to their systems and processes.

A variety of measurements can be recorded by the meters, allowing owners to get a full picture of the energy consumption of a building or space. Pricing for the service is available on request and based on a selection of case studies, including Tunisian Saoudi Bank and Carrefour.

Making resource use more efficient is the goal of many projects spotted by Springwise, from city-wide urban heat vulnerability assessments to a modular solar energy system that scales up and down as needed.  

Written by: Keely Khoury

Website: wattnow.io

Contact: wattnow.io/contact-us-2/

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Enscape 3.3 Takes Real-Time Architectural Visualization to the Next Level
CategoriesArchitecture

Enscape 3.3 Takes Real-Time Architectural Visualization to the Next Level

Enscape, one of architecture’s most popular real-time visualization, 3D rendering and virtual reality applications, just got even better. Its latest iteration, version 3.3, brings a plethora of enhancements for its existing features as well as a host of new functions, each designed to make real-time rendering more intuitive to use at every stage of the design process.

Enscape brings the disciplines of design and visualization together, creating a unified experience that enables designers to collaborate on their projects in a dynamic fashion, as well as communicating their ideas to clients in an easy-to-understand way.

“We’re always looking for new ways to support our customers’ design workflows,” said Petr Mitev, VP Visualization Product Group at Enscape. “With our latest release, we’ve automated some processes so designers can spend more time making the right decisions and less time gathering the data needed to do it. We will also continue to improve our core visualization and sharing platforms based on community feedback.”

So, what can users expect from the new and improved Enscape application? Here are some key new features to look out for:


Site Context

It’s now possible to import a project’s existing surroundings directly into renderings, using data from global geographic database OpenStreetMap. Users can enter a specific address or coordinates to immediately locate and import the surroundings, or select and import key landmarks, streets, or topography.


Alpha Channel Export

With the Alpha Channel Export, you can now render an image with a transparent background. This means your project can now be quickly and easily combined with any style of sky, clouds, and horizon line in post production, lending Enscape a new layer of flexibility for still renderings.


Education Assets and Materials

Enscape’s popular 3D asset library has been radically expanded to include an extensive collection of educational assets, including classroom furniture, toys, musical instruments, playground equipment, acoustic panels, and more. The Enscape Material Library, which was introduced in Enscape 3.1, has also been expanded with materials such as new wallpapers and various carpets.

While they will be categorized under Education and are perfectly suited for kindergarten, school and college projects, these assets and materials are also useful for a wide variety of other typologies, including corporate, hospitality and residential projects.

Besides these headline new features, numerous other refinements have been introduced to Enscape 3.3, each with the goal of improving ease-of-use and an improved end product for users.


Additional Features

In terms of rendering, visualizations including glass and water are now more accurate thanks to improved graphic capabilities; transparent materials now appear in reflections, providing a more realistic appearance. The use of a graphics card that supports hardware-accelerated ray tracing, such as NVIDIA RTX series and AMD RX6xxx series, is required. Further to this, the new “Material Overwrite” function enables users to replace Enscape material files within the Enscape Material Editor without the need to manually import and export them.

In terms of user experience, it’s now possible to ‘pin’ the Enscape rendering window and associated menus to the top of your modeling window, allowing for easy access to view real-time changes even if you’re not using two screens. New upload migration capabilities have also been introduced, enabling users to manage uploads, such as web standalones and uploaded panoramas, online efficiently.

Finally, Enscape 3.3 works seamlessly with the latest version of SketchUp, providing key compatibility with one of the industry’s most used 3D modeling applications. Throw in full Japanese language support, and the latest edition of Enscape is inarguably the most comprehensive release to date when it comes to usability across platforms and geographies.

To get a first-hand look at Enscape’s full suite of real-time capabilities, click here to download a 14-day free trial. You can find out more about every feature over at Enscape.com.

Reference

Webinar: Learn How Real-Time Visualization Works With Enscape!
CategoriesArchitecture

Webinar: Learn How Real-Time Visualization Works With Enscape!

You’re invited! Join Architizer for an engaging live webinar presented by Roderick Bates, Head of Integrated Practice at Enscape, and learn how to successfully implement real-time visualization at every stage of design, while also creating a more inclusive design process.

Hosted by Editor in Chief Paul Keskeys, Architizer’s first webinar on architectural visualization is one not to be missed! Hit the button below to sign up for the talk, which will take place at 12pm EST on Tuesday, March 29th:

Register for Event →

BIM/CAD software often lacks a visually intuitive interface, making it too far removed from reality to understand on a level sufficient to make rapid, informed design decisions. Real-time visualization is the missing link that bridges the gap between a BIM/CAD interface and a constructed project, helping both designers and their clients to envision what a design will actually look like when built.

Decision making, BIM model quality assurance, performance analysis, and coordination all benefit from bringing real-time visualization to the BIM/CAD workflow, and Roderick will show how to do this best.

By attending this webinar, you’ll learn how to:

  • Utilize real-time visualization to increase client and stakeholder understanding of the project design at every phase
  • Leverage real-time visualization to conduct individual and collaborative BIM/CAD model quality assurance workflows
  • Identify opportunities where real-time rendering can greatly reduce the time required for critical decision making

About Roderick

Throughout his career, Roderick has sought out and developed solutions to environmental challenges related to the design, construction, and operations of buildings. As the Head of Integrated Practice at Enscape, he is responsible for researching industry and market trends which are shaping the way Enscape customers work. Leveraging that industry knowledge, Roderick collaborates with Enscape Product and R&D leaders to assess new product development opportunities that will shape the future of building design. Previously, as a Principal at Kieran Timberlake, Roderick led the efforts to develop and commercialize software and hardware tools used by the greater the AEC community to improve the environmental and operational performance of buildings.

About Paul

Paul Keskeys is Editor in Chief at Architizer. An architect-trained editor, writer and content creator, Paul graduated from UCL and the University of Edinburgh, gaining an MArch in Architectural Design with distinction. Paul has spoken about the art of architecture and storytelling at many national industry events, including AIANY, NeoCon, KBIS, the Future NOW Symposium, the Young Architect Conference and NYCxDesign. As well as hundreds of editorial publications on Architizer, Paul has also had features published in Architectural Digest, PIN—UP Magazine, Archinect, Aesthetica Magazine and PUBLIC Journal.

Register for the Talk →

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